Sunday 29 April 2012

Just Another Yugioh Blog.

I made this blog on a whim because I just needed a place to post random ideas or thoughts about yugioh, card games, or life in general. Also for the fact that I'm just bored .... but whatever so as for the first yugioh related post I have my version of geargia karakuri.

Monsters: 23
1 Geargiano
3 Geargiano MK II
3 Geargiaccel
3 Geargiarmor
2 Geargiarsenal
2 Karakuri Watchdog mdl 313 Saizan
2 Karakuri Strategist mdl 248 Nishipachi
1 Karakuri Muso mdl 818 Haipa
1 Karakuri Ninja mdl 919 Kuick
3 Effect Veiler
2 Genex Ally Birdman

Spells: 10
2 Pot of Duality
1 Heavy Storm
1 Monster Reborn
1 Dark Hole
1 Book of Moon
1 Mind Control
1 Limiter Removal (the "Winning" card)
2 Mystical Space Typhoon

Traps: 7
2 Torrential Tribute
2 Solemn Warning
2 Phoenix Wing Wind Blast
1 Solemn Judgment

Side Deck: 15
2 Maxx C
2 Tragoedia
1 Gorz
2 Rivalry of Warlords
2 Fossil Dyna Pachycephalo
2 Shadow Imprisoning Mirror
2 Dimensional Prison
1 Transmigration Prophecy
1 Chain Disappearance 

The extra deck is mostly generic stuff that belongs in the geargia karakuri deck.

I'm not running the Emergency Teleport Psycho Commander build mainly because drawing 
psycho commander when you have E tele in hand is terrible. Phoenix Wing Wind Blast is there 
because it stops a lot of combo plays for example sending an Inzektor Hornet equipped to a 
Inzektor Damsel to the top of your opponents deck and also when you want to push for game by 
removing set spells and traps. As for the addition of Haipa and Kuick I feel Haipa is valid because 
hes a 2100 beatstick and whenever he attacks and changes position you draw when you have Bureido
on the field. Kuick is in there to extend combos or as a comeback card if the opponent leaves a weak monster on the field which I can destroy with Kuick.

Leave your comments below on any changes I should make or any questions you might have on 
certain deck choices.